LucaSforza May 30, 2015 @ 11:44am. G27 - More Realistic Force FeedBack for AC. Hey guys. I would like the opinion of you on more realistic Force FeedBack. I love racing with the GT3, I want setup my G27 perfectly. I want to feel the weight, the track, the curves, braking, the kerb. I dont want an unreal game, I want to improve feeling of Most realistic Assetto Corsa FFB Settings. Here are the settings that we recommend for getting the most realistic force feedback in Assetto Corsa: Force feedback. Gain = 100%; Filter = 0%; Minimum force = 0%; Kerb effects = 12%; Road effects = 10%; Slip effects = 9%; Enhanced understeer effect = checked; Optimizing Wheel Settings for Enhanced The best wheel settings will depend on a few factors such as your steering sensitivity, driving style and the type of car you’re using. However, we’ve found that our recommended settings work well for most people: Steering axis deadzone inside = 0. Stering axis deadzone outside = 100. Acceleration axis deadzone inside = 0. My Thrustmaster T300RS universal FFB settings. By Takeshiwa. I've set up settings to be close to a real car and comfortable to drive at any simracing game. Make sure that I'm using LUT (which improves wheel FFB gain), which I made myself for T300RS. You can make yourself one if you want by watching guide on Youtube. You can customise your force feedback settings in F1 2021 to give yourself a completely different feel through your racing wheel. You can make the wheel heavier, turn faster as well as adjusting other force feedback settings such as rumble strip effect and how your wheel behaves off track. READ MORE – View the best racing wheels for F1 2021. When my car fully stopped vibrations are shaking my whole desk lmao :D. sounds like this is a logitech problem (no suprise) not an assetto problem. #7. Sandval May 17, 2022 @ 3:24am. Same issue here with G920, it started after recent Logitech G Hub update. Tried to change FFB settings but didn't help. 0LslmX0. Trying to 'port' settings from other games just doesn't seem to work. Setting overall 107% in profiler seems to help with the lack of feel around the centre position in some cars. It does make cornering forces quite heavy though. Apparently Kunos are working on new FFB code, I've not seen an ETA for that though. These settings from Finish sim racing champion GheeD work well in most situations for iRacing: Note that he sets iRacing’s Max force very high, and dials down that FFB level in TrueDrive to give 15Nm of torque max. The approach here is to let iRacing’s FFB do all the work and use very little additional signal processing via the Simucube. Sadly most games provide horrible standard FFB settings. For good ingame settings you need to google a bit. Personally i often found threads on racedepartment.com with good information and settings. If you dont find good settings for your g29 you can also search for g25/g27/g920 settings since those wheels are pretty much the same internally. For you to adjust the wheel settings on Nascar Heat 5 you’ll have to follow these steps: Open Nascar Heat 5. Go to “Options”. Go to “Player 1 controls”. You’ll find “Force Feedback” and you’ll be able to tweak the FFB to your liking. As you can see, the whole process shouldn’t take more than a couple of minutes. I am still quite new with using a wheel and as I have no driving experience in real life (except for some karting) I have no real comparison about what is a realistic setup. I currently have a really heavy setup (feels like karting) , but omg I actually have aching muscles and hands after a few hours driving. It does feel very satisfying fighting with the forces of the wheel, but I can't Apr 3, 2017. #4. FFB gamma changes the linearity of your FFB, making low and mid forces stronger without amplifying the high forces. You have better detail & stronger FFB in low and mid range at lower FFB gain settings and therefore have less clipping. It works like the brake gamma setting in AC.

most realistic ffb settings for assetto corsa